Diversified Occupations
Ready to kickstart your career and get paid while you learn? Our Diversified Occupations program is your direct link between the classroom and a real-world job. This isn't just theory—it's a hands-on adventure where you'll get real job experience in a career field that you're passionate about. We'll connect you with an employer that aligns with your career goals, whether it's in business, technology, healthcare, or another field, giving you a head start in an area that truly interests you. With a focus on practical, on-the-job training, this program is designed to get you a rewarding career right after you graduate.
Program Description
JOB-SEEKING/CHANGING SKILLS (Diversified Occupations) Code: 32.0105
This instructional program operates as an integral part of our career and technical education, in order to provide a cooperative arrangement between the school and employers whereby the student receives general education instruction in the school and on-the-job training through part-time employment in business/industry. The area of training may be in any career and technical education area where there are needs for trained persons and must relate to the student’s career objective. The program was designed to provide training for those career and technical areas not presently being offered at the career and technical school or comprehensive high school and to serve students who are unable to gain admission to a career and technical program due to excessive applications.
Courses
Accounting I [501] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
Accounting is the language of business. Accounting I covers the full accounting cycle for a services-based business and a merchandising business, and includes accounting concepts like debits/credits, t-accounts, journalizing/posting transactions, worksheets, adjusting entries, cash controls, AR/AP, and creating financial statements. This fun and practical course consists of interactive based projects.
Accounting II [502] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
Accounting II covers more advanced accounting concepts such as depreciation, inventory costing, processing payroll, payroll taxes, special journals, acquiring capital, and accruals/deferrals. It also explores financial analysis, strategic decision-making, and the various legal and ethical principles associated with the accounting function. Prerequisite: Successful completion of Accounting I.
Financial Management [503] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This course will inform students how individual choices directly influence occupational goals and future earnings potential. Real-world topics covered will include banking, budgeting, managing credit, insurance, as well as saving and investing. Unique topics include paying for college, purchasing a car, protecting your identity, and remaining debt-free. Students in the Class of 2028 are strongly encouraged to complete this course prior to graduation. As mandated by the Pennsylvania Department of Education, students in the Class of 2029 and beyond are required to successfully complete Financial Management. This course is most appropriate for Juniors and Seniors. This course will count as elective credit.
Small Business Social Media and Advertising [504] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This course was created to have students learn the newest types of digital marketing strategies while also helping out their school or local business. Technology has grown and is enabling businesses to connect to their target market like never before. This course not only teaches students digital and social media marketing, but it has them apply their knowledge to create real-world content to better not only the school but the community.
Marketing [505] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This course introduces students to the fundamentals of marketing. Topics covered will include market planning, pricing, product/service management, promotion, market segmentation, the sales process, and distribution. The goal of this course is to enable students to understand marketing functions and its impact in a global economy.
Business & Personal Law [507] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
Business and Personal Law takes a real-world approach to law as it relates to the life of a teenager in the 21st century. Using real and fictional case studies, students will dissect evidence, discover motive and formulate findings based on classroom readings, discussions and role-plays. Within each case study students will learn basic law concepts including civil/criminal law, tort law, contracts, consumer rights, and cyber law. The completion of this course will enable students to better understand the world in which they live and understand their legal rights and responsibilities.
Sports and Entertainment Marketing [509] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
In this course, students will develop a fundamental understanding of marketing concepts that relates to the sports and entertainment industries. Topics will include college and amateur sports, professional sports, public images, marketing entertainment, marketing plans, promotional planning, and legal issues. In addition, this course is designed to show how advertising, sales, event marketing and communications are important. The activities in this course will help students to develop critical thinking, decision-making, and communication skills. This course is recommended for any student who is considering a career in Business, Marketing, Sports & Entertainment, or Public Relations.
Creative Digital Design [514] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This course offers a variety of creative digital design topics including photo editing, video production, desktop publishing, and web design. A variety of programs are used in this course to create visually enhanced projects and designs. This course will be offered every other year. It will NOT be offered during the 2025-26 SY.
Entrepreneurial Occupation Experience [516] Grades 9, 10, 11, 12 YEAR (1.0 Credit) / SEMESTER (0.5 Credit) Rank 3
This course offers students a practical engagement with entrepreneurial business concepts. Students will develop, plan, implement, and manage a project designed to simulate real-world business experiences. Detailed records of the project's progress and outcomes are required, including documentation of time spent working on the business plan. This course also provides opportunities for students to gain valuable experience and dedicated time towards FBLA activities. The project must be pre-approved by the instructor. Credit is awarded based on the scope and quality of the individual project and its documentation. This course may be repeated for credit, allowing students to further develop and refine their business skills and experience.
Entrepreneurship [551] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This course provides students with the opportunity to learn skills necessary to run their own business. These concepts include marketing, acquiring financing, managing, and the legal requirements of owning and operating a small business will be explored.
Android Game Design [552] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
This Fall semester course combines the popularity of Android with the theory of game development and design to build Android apps that will not only educate but also entertain. By using MIT's Android App Inventor 2 environment, students will quickly develop Android apps that can immediately be used on Android tablets. Each app concludes with a discussion on game theory and design.
Computer Programming with Java [584] Grades 9, 10, 11, 12 SEMESTER (0.5 Credit) Rank 3
Computer Programming with Java is an introductory programming course designed to teach students basic programming code, theories, and strategies using a text-based integrated development environment. Students will learn to program using an object-oriented approach that focuses on building and implementing class structures and hierarchies. This Spring semester course is an excellent choice for students who wish to take AP Computer Science A or AP Computer Science Principles. Prerequisite: Successful completion of Android Game Design or Keystone Algebra IB/IC. 50
AP Computer Science [585] Grades 10, 11, 12 YEAR (1.0 Credit) Rank 1
Students will learn advanced methods of programming taught at the college level. Areas of emphasis will include basic program design, object-oriented design, data and information processing, and software development. Students will apply their knowledge through required, hands-on structured lab components consisting of three AP Computer Science A labs. The programming language may vary from year to year, based upon the standard set by the College Board. Students must take the Advanced Placement exam in the spring of the year. Prerequisite: Successful completion of any one of the following: 1) Computer Programming with Java, or 2) AP Computer Science Principles, or 3) Trigonometry and Precalculus, or 4) teacher recommendation.
AP Computer Science Principles [587] Grades 10, 11, 12 YEAR (1.0 Credit) Rank 1
This course introduces students to the foundations of modern computing and challenges them to explore how computing and technology can impact the world. A broad range of foundational topics such as programming, algorithms, the Internet, big data, digital privacy and security, and the societal impacts of computing will be covered. This course was designed with the goal of creating leaders in computer science fields and attracting and engaging those who are traditionally underrepresented with essential computing tools and multidisciplinary opportunities. Students must take the Advanced Placement exam in the spring of the year. While not required, it is recommended that students take either Android Game Design or Computer Programming With Java before taking this course. This course will NOT be offered in the 2025-26 SY.
Apprenticeship Experience [599A] Grades 11, 12 YEAR (1.0 Credit) Rank 3
The Apprenticeship Experience program is a one-year program. The course is designed to combine classroom instruction with on-the-job training in a career area of the student’s choice. Students will obtain skills in an occupational area that is not taught at the high school and will prepare students for new and futuristic careers. This program integrates classroom studies in employability skills and consumer skills with planned, supervised, and practical work experience in a business setting. Additional topics include resume development, work ethic, and workplace safety. Students will develop personal initiative, learn to work with others, and recognize the importance of appropriate attitude and behavior for the occupation. This course is required for students participating in the Diversified Occupations C.I.P 32.0105.
Scope and Sequence
Contacts
Business Education Faculty
Michelle Hughes
Faculty Information
Contact Information
Other Information
Mrs. Hughes is a computer/business teacher at Danville High School. She is also in charge of the co-op program, and is the advisor for FBLA. When she is not working, she enjoys spending time with her family and traveling.
Business Education Faculty
Angela Sivillo
Faculty Information
Contact Information
Other Information
Ms. Sivillo is a business education teacher at Danville High School. She has been teaching since 2009. Ms. Sivillo enjoys golfing, traveling, coaching soccer, rescuing golden retrievers, and is a Buffalo Bills season ticket holder.

